Learn How To Beat Judgement Trial with the best strategies and items to survive through 10 waves!
Most Played GamesThe Final Providence Trial in Risk of Rain Returns, Judgement, offers a straightforward concept: select a survivor and battle through nine consecutive waves of enemies to conquer the challenge.
Key TakeawaysThe Judgement Trial comprises 10 waves with different enemies, challenges, and rewards in Risk of Rain Returns. You’ll face various enemies like Lemurians, Wisps, Blazing, and Overloading enemies, plus tough bosses like Cremator and Imp Overlord.
You’ll need to adjust your tactics and use the items you’ve collected to tackle each wave successfully.
Available Items | Gigantic Amethyst, Ancient Scepter, The Hit List, Guardian’s Heart, Ukulele |
Enemies | Lemurian, Trokk, Rock Golem, Jellyfish, Wisp, Greater Wisp, Colossus |
During the initial wave of the Judgement Trial in Risk of Rain returns, you’ll need to beat simpler enemies, as listed above. However, remember that health doesn’t regenerate throughout the trial, so be cautious about maintaining your health.
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The second wave can pose challenges, especially when a Magma Worm joins halfway through. This worm can be tough to handle, but it becomes more manageable with agile movements and effective evasion of its attacks.
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By this wave, you should be getting accustomed to the challenges. If not, you can put an ace up your sleeve with these recommended items:
Be cautious during this wave as it’s populated with numerous Wisps. Individually, Wisps might not pose a significant threat, but their ranged attacks can slowly chip away at your health, which, as a reminder, doesn’t regenerate during the trial.
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This wave is relatively easier compared to the others. Simply jump to dodge Ifrit’s attacks, and you’ll defeat it effortlessly. The only concern here is the Swifts, as they tend to swoop down and barely scrape you.
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Watch out for the Macrobe and the Whorl enemies in this wave – the Macrobe bounces around, causing damage upon contact and making it challenging to strike. Conversely, the Whorl is more accessible to hit but can slow you down with its attacks.
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In this wave, the Magma Barracks map presents a threat with its lava underneath and small floor holes. Falling into these openings is manageable, but it’s crucial to remain cautious.
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The primary enemy here is the Frenzied Toxic Beast that appears immediately; this powerful boss can swiftly deal damage and potentially terminate your character before you can respond. When it charges at you, jump to avoid its attack while landing your attacks as it turns around for another strike.
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This wave can be very difficult due to the need to dodge numerous projectiles. Temple Guards, positioned strategically, pose a threat with their easily avoidable shots, but keeping track of their aim while battling multiple enemies can prove challenging. Attending to them is crucial to prevent significant damage.
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This is the showdown of the Judgement Trial in Risk of Rain Returns, where you must beat the Providence. It is relatively less chaotic, centered around one major threat – Providence.
Successfully defeating Providence earns you a Providence-themed skin for your survivor. However, beating your high score awaits the next challenge.
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The Judgement trial in Risk of Rain Returns is a difficult yet satisfying challenge, putting your skills and understanding to the test. It personally took me over two attempts to beat the Judgement Trial in Risk of Rain Returns, so if you fail on your initial try, don’t be discouraged.
Since you can select any character in the Judgement Trial, you might as well choose the Best Characters in Risk of Rain Returns. And with the Best Builds, the Judgement Trial shouldn’t be difficult for you.
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